This year at Adobe MAX I’m presenting on “Experiences Across Multiple Screens”. But just what is that exactly?
Experiences Across Multiple Screens
Wednesday October 7 at 09:30AM
Learn how the Adobe Flash Platform enables multiscreen delivery of applications, from the biggest screen to the smallest device. In this session, you’ll find out how to leverage the consistency of [...]
This session at Adobe AIR Camp introduced traditional HTML and JavaScript developers to the AIR SDK and how to use the the various binaries (ADL and ADT) to develop, test, and package desktop applications. The session included a basic introduction to the AIRAliases.js file and it’s importance when coding against the AIR runtime with JS.
What [...]
Adobe Flex really is the development tool and platform of choice for developing desktop experiences on Adobe AIR. This slide deck was presented as part of a series of topics covered at Adobe AIR Camps throughout Australia and New Zealand. Take a look, download it, and share it! If anyone is interested in the demo [...]
Below are the keynote slides from the recent Adobe AIR Camps throughout Australia and New Zealand. Thanks to everyone who attended, and a special thanks to both Mark Blair and Matt Voerman who presented at the events as well, and to Mike Downey for presenting the keynote in Sydney while on his visit to WebDU [...]
The inaugural Australia / New Zealand Code War is set to begin at WebDU Day 0 on June 11 2008. I’ve been invited by Mark Mandel and Toby Tremayne to join their team the “KILLER CODING NINJA MONKEYS OF DOOM!” Be afraid, be very afraid, as you dare to face the team from Melbourne as [...]
Adobe has announced the Open Screen Project http://www.openscreenproject.org/, an initiative dedicated to driving consistent experiences across all devices including mobile phones, personal computers, consumer devices and more
Specifically, this work will include:
Removing restrictions on use of the SWF and FLV/F4V specifications
Publishing the device porting layer APIs for Adobe Flash Player
Publishing the Adobe Flash® Cast™ protocol [...]